Attack combinations

Coding with attack combinations

*01X55#

A combination code is built from two symbols, where the first one is a letter and contains information about the tempo of the ball, and the second one is the number or letter and contains information about the attack starting zone.


Ball tempo:

X – Quick ball

V – High ball


Starting zone

For combinations we have:

5 – Attack from zone 4

6 – Attack from zone 2

8 – Attack from zone 1 

9 – Short ball from zone 4

4 - Short ball from zone 2

P – Attack from zone 6 ("pipe")

0 – Attack from zone 5




The most important combinations are:

Zone 4:

X5 - Quick ball from zone 4

X9 - Short ball from zone 4

V5 - High ball from zone 4

Zone 2:

X6 - Quick ball from zone 2

X4 - Short ball from zone 2

V6High ball from zone 2

Zone 1:

X8 - Quick ball from zone 1

V8 - High ball from zone 1

Zone 6:

XP - Quick ball from zone 6

VP - High ball from zone 6 

Zone 5

X0 - Quick ball from zone 5

V0 - High ball from zone 5

Middle blockers combinations:

X1 - Tempo/Quick

X7 - Shoot

X2 - Tempo Back

XD - Fast/Slide

Others:

XT - Cross from 4

X3 - Cross from 2

PP - Setter tip

P2 - Second ball attack

PR - Direct attack




Was this article helpful?

That’s Great!

Thank you for your feedback

Sorry! We couldn't be helpful

Thank you for your feedback

Let us know how can we improve this article!

Select at least one of the reasons
CAPTCHA verification is required.

Feedback sent

We appreciate your effort and will try to fix the article