Coding with attack combinations
*01X55#
A combination code is built from two symbols, where the first one is a letter and contains information about the tempo of the ball, and the second one is the number or letter and contains information about the attack starting zone.
Ball tempo:
X – Quick ball
V – High ball
Starting zone
For combinations we have:
5 – Attack from zone 4
6 – Attack from zone 2
8 – Attack from zone 1
9 – Short ball from zone 4
4 - Short ball from zone 2
P – Attack from zone 6 ("pipe")
0 – Attack from zone 5
The most important combinations are:
Zone 4:
X5 - Quick ball from zone 4
X9 - Short ball from zone 4
V5 - High ball from zone 4
Zone 2:
X6 - Quick ball from zone 2
X4 - Short ball from zone 2
V6 - High ball from zone 2
Zone 1:
X8 - Quick ball from zone 1
V8 - High ball from zone 1
Zone 6:
XP - Quick ball from zone 6
VP - High ball from zone 6
Zone 5
X0 - Quick ball from zone 5
V0 - High ball from zone 5
Middle blockers combinations:
X1 - Tempo/Quick
X7 - Shoot
X2 - Tempo Back
XD - Fast/Slide
Others:
XT - Cross from 4
X3 - Cross from 2
PP - Setter tip
P2 - Second ball attack
PR - Direct attack
Was this article helpful?
That’s Great!
Thank you for your feedback
Sorry! We couldn't be helpful
Thank you for your feedback
Feedback sent
We appreciate your effort and will try to fix the article